/* global React */ const { useState: useState_d, useEffect: useEffect_d, useRef: useRef_d } = React; /* ============================================================ AgentOpsDiagram -------------- Animated diagram showing how humans, agents, and systems actually work together. Tokens (small dots) flow from a "request" node through humans → agents → systems → back. ============================================================ */ function AgentOpsDiagram() { const [tick, setTick] = useState_d(0); const [hovered, setHovered] = useState_d(null); useEffect_d(() => { let raf; let last = performance.now(); const loop = (now) => { // Throttle to ~30fps; tick is just a counter the SVG uses for staggered animations if (now - last > 33) { setTick(t => t + 1); last = now; } raf = requestAnimationFrame(loop); }; raf = requestAnimationFrame(loop); return () => cancelAnimationFrame(raf); }, []); // Layout constants in viewBox units const W = 760, H = 480; // Three columns: Humans (left), Agents (middle), Systems (right) const cols = { human: { x: 140, label: "HUMANS" }, agent: { x: 380, label: "AGENTS" }, system: { x: 620, label: "SYSTEMS" }, }; // Nodes const humans = [ { id: "ops", y: 130, name: "Ops lead", sub: "approves" }, { id: "sales", y: 230, name: "Sales rep", sub: "asks" }, { id: "exec", y: 330, name: "Exec", sub: "reviews" }, ]; const agents = [ { id: "intake", y: 110, name: "Intake agent", sub: "routes work" }, { id: "research", y: 210, name: "Research agent", sub: "gathers" }, { id: "execute", y: 310, name: "Execution agent", sub: "acts" }, { id: "audit", y: 400, name: "Audit agent", sub: "verifies" }, ]; const systems = [ { id: "crm", y: 130, name: "CRM", sub: "Zoho" }, { id: "payments", y: 230, name: "Payments", sub: "Priority" }, { id: "warehouse",y: 330, name: "Warehouse", sub: "BigQuery" }, ]; // Edges (logical) const edges = [ // Humans -> intake agent { from: ["human", 130], to: ["agent", 110], kind: "request" }, { from: ["human", 230], to: ["agent", 110], kind: "request" }, { from: ["human", 330], to: ["agent", 110], kind: "request" }, // intake -> research/execute/audit { from: ["agent", 110], to: ["agent", 210], kind: "internal" }, { from: ["agent", 110], to: ["agent", 310], kind: "internal" }, { from: ["agent", 210], to: ["agent", 310], kind: "internal" }, { from: ["agent", 310], to: ["agent", 400], kind: "internal" }, // execute -> systems { from: ["agent", 310], to: ["system", 130], kind: "action" }, { from: ["agent", 310], to: ["system", 230], kind: "action" }, { from: ["agent", 310], to: ["system", 330], kind: "action" }, // research <- systems { from: ["system", 230], to: ["agent", 210], kind: "data" }, { from: ["system", 330], to: ["agent", 210], kind: "data" }, // audit -> exec human { from: ["agent", 400], to: ["human", 330], kind: "report" }, // intake -> ops human (status pings) { from: ["agent", 110], to: ["human", 130], kind: "report" }, // research -> sales human (findings) { from: ["agent", 210], to: ["human", 230], kind: "report" }, ]; // Compute pixel coords const xy = (col, y) => ({ x: cols[col].x, y }); // Token animation: each token has a path index (which edge) and a start tick offset const NUM_TOKENS = 12; const TOKEN_PERIOD = 90; // ticks const tokens = []; for (let i = 0; i < NUM_TOKENS; i++) { const edgeIdx = i % edges.length; const offset = (i * 17) % TOKEN_PERIOD; const phase = ((tick + offset) % TOKEN_PERIOD) / TOKEN_PERIOD; // 0→1 tokens.push({ edgeIdx, phase }); } const colors = { request: "var(--rust)", internal: "var(--teal)", action: "var(--rust)", data: "var(--teal)", report: "var(--ink)", }; // Render return (